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Gameboy game I'm making live on twitch in Assembly :3
Astatin <
[email protected]
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Author
2 days
Add static human at campsite
HEAD
latest
main
Astatin
10 days
Fix entities blinking not reset when frozen
Astatin
11 days
Fix health not updated on death, fix penguin freeze not working on bunny blin...
Astatin
2025-08-22
Fix bug sound effect & bug health underflow
Astatin
2025-08-19
Add insect bite & frog grab sound effects + disallow 2 sound effects at once
Astatin
2025-08-12
Add jump, damage, earcoptr and hop sound effects
Astatin
2025-07-12
Play music from included vgm file
Astatin
2025-07-09
Fix bunny start moving before generation events
Astatin
2025-07-01
Make dungeon flag skip floor count, disable top bar & disable attack menu
Astatin
2025-06-10
Add support for multi bank data
Astatin
2025-06-06
Divide by 4 the size of tree tiledata
Astatin
2025-06-03
Add loading from pregenerated collision map
Astatin
2025-05-20
Fix unfreeze bug
Astatin
2025-05-20
Fix object not deleted when dialogue open on specific frame
Astatin
2025-05-15
Fix some bugs owl found
Astatin
2025-05-13
Add bugs and poison
Astatin
2025-05-09
Refactoring the animations/directions + entities turn function with macros + ...
Astatin
2025-05-09
Refactor viewport to not need Fix_Bunny_Screen anymore and "fix" it before ev...
Astatin
2025-05-07
I was adding the frog and then broke everything to fix the viewport thingy
Astatin
2025-05-06
Mouse double movement (but broken with collision stuff)
Astatin
2025-05-02
Make stairs avoid bunny room
Astatin
2025-05-02
Fix fimshes and give them a placeholder items to drop
Astatin
2025-05-02
Fix laser not taking a turn to turn when jumped over
Astatin
2025-04-29
It's broken but I wanted to make the spawning rate vary by floor
Astatin
2025-04-29
Add Load_Dungeon function
Astatin
2025-04-29
Give a turn for the enemies to turn around when bunny is behind them
Astatin
2025-04-29
add earcopter + freeze as learned items + fix collision after item pick up
Astatin
2025-04-11
Make hop the only default attack and make cats drop heal
Astatin
2025-04-11
Add per entity spawning rate
Astatin
2025-03-25
Separate modes VBlank functions
Astatin
2025-03-19
Fix infinite loop on respawn enemy
Astatin
2025-03-18
Fix RET instead of RETI from interrupt
Astatin
2025-03-18
Add generation events to be executed on floor generation
Astatin
2025-03-13
Don't switch to dead mode until end of turn
Astatin
2025-03-13
Change the collision update from frame 5 to 9 for it to happen after basic at...
Astatin
2025-03-13
Adding multi-step dialogue
Astatin
2025-03-11
Add invincible friendly bunny you can talk to
Astatin
2025-03-07
Add floor counter + a lot of little bug fixes
Astatin
2025-03-07
Fix walk on deleted objects + fix out of vblank on dialogue close and object ...
Astatin
2025-03-04
Fix out of VBlank on dialogue open (most of the time) + object remove
Astatin
2025-02-28
Fix entity corruption on spawn entity right after entity cancel from collisio...
Astatin
2025-02-27
Fix entities and objects spawning on top of each other
Astatin
2025-02-25
Fix initialization and flickering issues
Astatin
2025-02-18
Did a bunch of things I honestly don't remember everything but now basic atta...
Astatin
2025-02-17
update health display on death + change direction with B+arrows
Astatin
2025-02-14
Fix bunny position predictions + add a bunch of ToDo
Astatin
2025-02-11
Updating current focused attack cost + changing the cursor when not enough po...
Astatin
2025-02-06
Add energy points to the gui
Astatin
2025-02-04
Add penguins that can freeze the bunny and run away when it's already frozen
Astatin
2025-02-04
Add mana points for fox on laser use
Astatin
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