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AgeCommit message (Expand)Author
25 hoursAdd a post assembly script to round up ROM size (fixes ROM banking on some em...Astatin
11 daysReset game with A+B+Start+SelectAstatin
13 daysFix bug sound effect & bug health underflowAstatin
2025-07-12Play music from included vgm fileAstatin
2025-04-29Give a turn for the enemies to turn around when bunny is behind themAstatin
2025-03-25Separate modes VBlank functionsAstatin
2025-02-06Stop changing window lcdc values mid-frame to avoid UBAstatin
2025-02-06Add energy points to the guiAstatin
2025-01-16Move basic enemy attack & walker AI to enemiesattacksAstatin
2025-01-10Use new relative label thingyAstatin
2024-12-09Add freeze status on enemies near bunny when freeze usedAstatin
2024-12-03Add sparkles animation and shadow palette flagAstatin
2024-11-29Add animation displayAstatin
2024-11-11Add dungeon menu choice selection modeAstatin
2024-11-01Add dialogue box poggiesAstatin
2024-10-31Add bold/slim font palette + top bar borderAstatin
2024-10-28Print health on top of the screenAstatin
2024-10-22Add white window at the top for future health barAstatin
2024-09-24Small change to be compatible with new asmAstatin
2024-09-10Use DMA OAM transfer to write entities to OAMAstatin
2024-08-31Add tileset generation scriptAstatin
2024-08-29Fix issues related to VBlank wait in sameboy + Add stairs interactionsAstatin
2024-08-15Generate a single tunnel in dungeon generationAstatin
2024-08-15Displaying pre-generated dungeonAstatin
2024-08-09Turn off screen during initialization to be compatible with sameboyAstatin
2024-08-06Bunny now change direction and F O L I A G EAstatin
2024-08-03Initial commitAstatin