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Gameboy game I'm making live on twitch in Assembly :3
Astatin <
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Author
11 days
Add little cute arrow thingy after music ended on dead dialogue + mayhaps gli...
Astatin
11 days
Add Game Over music & dialogue box + button press after music end restarts
Astatin
2025-08-23
Fix the cancel animation replay but for real this time
Astatin
2025-08-23
Fix bunny animation not reset after loading animation
Astatin
2025-08-07
Add heal sound effect + remove useless tile loads
Astatin
2025-08-07
Add menu, next floor, attack cancel/arrow move failed sound effects
Astatin
2025-08-06
Add click sound effect on menu open, dialogue next & menu arrow moves
Astatin
2025-07-29
Add title screen
Astatin
2025-07-12
Play music from included vgm file
Astatin
2025-07-01
Make dungeon flag skip floor count, disable top bar & disable attack menu
Astatin
2025-07-01
Load tilemap or generation depending on dungeon flags
Astatin
2025-06-17
loading ldtk tilemaps + adding dungeon structure that can be loaded at runtime
Astatin
2025-06-10
Add support for multi bank data
Astatin
2025-06-03
Add loading from pregenerated collision map
Astatin
2025-05-13
Add bugs and poison
Astatin
2025-05-09
Refactoring the animations/directions + entities turn function with macros + ...
Astatin
2025-05-07
I was adding the frog and then broke everything to fix the viewport thingy
Astatin
2025-04-29
It's broken but I wanted to make the spawning rate vary by floor
Astatin
2025-04-29
Add Load_Dungeon function
Astatin
2025-04-11
Make hop the only default attack and make cats drop heal
Astatin
2025-04-11
Add per entity spawning rate
Astatin
2025-04-08
Fix last dungeon generation mode frame
Astatin
2025-04-08
Fix frame specific and sameboy specific bug with loading screens
Astatin
2025-04-08
Add loading screen with the floor count on dungeon generation
Astatin
2025-03-25
Separate modes VBlank functions
Astatin