diff options
author | Astatin <[email protected]> | 2024-11-14 19:05:56 +0900 |
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committer | Astatin <[email protected]> | 2024-11-14 19:05:56 +0900 |
commit | cfd36cc6a11923c8863b699e70b90149ad1c731a (patch) | |
tree | 1adb07333cb0bba92812cda105a4b2db2fc89fd8 /main.gbasm | |
parent | 8a9209f59366c70da07c87e31d21ea0d4754bc84 (diff) |
[WIP] Adding hop attack (still need to enable back the normal map loading, there seem to be an off by one error on the entity while hopping in a positive direction, still need to split the loading in multiple frame to not go out of VBlank)
Diffstat (limited to 'main.gbasm')
-rw-r--r-- | main.gbasm | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -114,7 +114,7 @@ VBLANK_Entrypoint: LD A, $mem_current_mode CP $enum_dungeon_mode JR NZ, =Skip_VBlank_Dungeon_Update - CALL =Display_Prepared_Block + ; CALL =Display_Prepared_Block CALL =Display_Object Skip_VBlank_Dungeon_Update: @@ -138,7 +138,7 @@ VBLANK_Entrypoint: CALL =Object_Interactions_Check CALL =Entities_Actions - CALL =Prepare_Scrolling_Map + ; CALL =Prepare_Scrolling_Map Skip_Dungeon_Update: |