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AgeCommit message (Expand)Author
2025-03-13Don't switch to dead mode until end of turnAstatin
2025-03-13Change the collision update from frame 5 to 9 for it to happen after basic at...Astatin
2025-03-13Adding multi-step dialogueAstatin
2025-03-11Add invincible friendly bunny you can talk toAstatin
2025-03-07Add floor counter + a lot of little bug fixesAstatin
2025-03-07Fix walk on deleted objects + fix out of vblank on dialogue close and object ...Astatin
2025-03-04Fix out of VBlank on dialogue open (most of the time) + object removeAstatin
2025-02-28Fix entity corruption on spawn entity right after entity cancel from collisio...Astatin
2025-02-27Fix entities and objects spawning on top of each otherAstatin
2025-02-25Fix initialization and flickering issuesAstatin
2025-02-18Did a bunch of things I honestly don't remember everything but now basic atta...Astatin
2025-02-17update health display on death + change direction with B+arrowsAstatin
2025-02-14Fix bunny position predictions + add a bunch of ToDoAstatin
2025-02-11Updating current focused attack cost + changing the cursor when not enough po...Astatin
2025-02-06Add energy points to the guiAstatin
2025-02-04Add penguins that can freeze the bunny and run away when it's already frozenAstatin
2025-02-04Add mana points for fox on laser useAstatin
2025-01-24Fix XY/YX/BC/CB issue thingyAstatin
2025-01-24Add laser enemy attackAstatin
2025-01-16Move basic enemy attack & walker AI to enemiesattacksAstatin
2025-01-10Use new relative label thingyAstatin
2025-01-10tmp commitAstatin
2025-01-10Fix first turn collisions + loosing pc on tile loadingAstatin
2025-01-10Emptying dialogue buffer on close dialogueAstatin
2025-01-07Add support for multiple enemies loaded (up to 4 loaded at dungeon gen time)Astatin
2024-12-24Draw cat spriteAstatin
2024-12-17Respawn enemies in other rooms when less than 5 enemies aliveAstatin
2024-12-12Earcopter damages + blinking animationAstatin
2024-12-10Unfreeze the foxiesAstatin
2024-12-09Add freeze status on enemies near bunny when freeze usedAstatin
2024-12-03Add sparkles animation and shadow palette flagAstatin
2024-11-29Add animation displayAstatin
2024-11-18Close dialogue box when entering dead modeAstatin
2024-11-18Enter a new mode when deadAstatin
2024-11-18Check collisions on hop and cancel if collisionAstatin
2024-11-15Fix Get_Position_After_Move to take the double speed into accountAstatin
2024-11-15Fix the hop map loading + animation entity + object loadingAstatin
2024-11-14[WIP] Adding hop attack (still need to enable back the normal map loading, th...Astatin
2024-11-12Add attack menu on startAstatin
2024-11-11Health persistent across dungeons + initial bunny direction fixAstatin
2024-11-11Add dungeon menu choice selection modeAstatin
2024-11-07Fix rollback on mode changeAstatin
2024-11-07Fix out of VBlank VRAM update + add pause actions toggle on OpenDialogueAstatin
2024-11-05Add a jump table macroAstatin
2024-11-05Use jump tables for entities turn AIs + actions on entity interactionAstatin
2024-11-01Add dialogue box poggiesAstatin
2024-10-31Add font and Print_str routineAstatin
2024-10-29Bunny can be attacked and deadgeAstatin
2024-10-29Bunny can attack foxesAstatin
2024-10-22Add white window at the top for future health barAstatin