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AgeCommit message (Expand)Author
2024-11-18Check collisions on hop and cancel if collisionAstatin
2024-11-15Fix the hop map loading + animation entity + object loadingAstatin
2024-11-14[WIP] Adding hop attack (still need to enable back the normal map loading, th...Astatin
2024-11-12Add attack menu on startAstatin
2024-11-11Add dungeon menu choice selection modeAstatin
2024-11-07Fix rollback on mode changeAstatin
2024-11-07Fix out of VBlank VRAM update + add pause actions toggle on OpenDialogueAstatin
2024-11-05Add a jump table macroAstatin
2024-11-05Use jump tables for entities turn AIs + actions on entity interactionAstatin
2024-11-01Add dialogue box poggiesAstatin
2024-10-31Add bold/slim font palette + top bar borderAstatin
2024-10-29Bunny can be attacked and deadgeAstatin
2024-10-29Bunny can attack foxesAstatin
2024-10-22Add white window at the top for future health barAstatin
2024-10-15Increase size of entities arrayAstatin
2024-10-08Fox following bunny (WIP)Astatin
2024-09-26[WIP and completely broken] Reworking the bunny movements & display to decore...Astatin
2024-09-19Read action buttons and set it in the entity direction highest nibbleAstatin
2024-09-17Add entities collisionsAstatin
2024-09-12Fix ghost entites bug (bzero but very unoptimized ewwwAstatin
2024-09-10Entities now have their own behaviour function (including bunny)Astatin
2024-09-10Use DMA OAM transfer to write entities to OAMAstatin
2024-09-10Optimize object displays and preload map scrolling to stay in VBlankAstatin
2024-09-03Rewrite Display_Bunny to be able to display multiple entitiesAstatin
2024-08-31Add tileset generation scriptAstatin
2024-08-29Fix issues related to VBlank wait in sameboy + Add stairs interactionsAstatin
2024-08-27Add objects and spawn bunny & goal in a random roomAstatin
2024-08-22Stored the rooms + spawn the bunny at the top left (sometimes) of the roomAstatin
2024-08-20Random walker mitosis + Add rooms at the end of random walkAstatin
2024-08-15Generate a single tunnel in dungeon generationAstatin
2024-08-15Displaying pre-generated dungeonAstatin
2024-08-14Add RNG + do some tests with is_solidAstatin
2024-08-09Turn off screen during initialization to be compatible with sameboyAstatin
2024-08-08Add Is_Solid routineAstatin
2024-08-06Bunny now change direction and F O L I A G EAstatin